Creating windows

Following the steps in the Installing page, once you have installed ReGui, you can begin to create your first window!

By default, ReGui parents windows into ReGui.Container.Windows . The container parent is automatically tested. For example if ReGui had CoreGui permissions, the container would be parented to the CoreGUI.

If you would like to speicifcally parent the Container, define ContainerParent with the Parent in the ReGui:Init call

local Window = ReGui:Window({
	Title = "Hello world!",
	Size = UDim2.fromOffset(300, 200)
}) --> Canvas & WindowClass

Window:Label({Text="Hello, world!"})
Window:Button({
	Text = "Save",
	Callback = function()
		MySaveFunction()
	end,
})
Window:InputText({Label="string"})
Window:SliderFloat({Label = "float", Minimum = 0.0, Maximum = 1.0})
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TabsWindow

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Window

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